Patch #1: All Good Things...!
"Marjory is the bunny to Eddie's hare!"
Patch #1: All Good Things...!
Good morning, citizens of St. Agatha! Our first patch is now live! Not without it's hitches, but I'll be covering those later...
♡ Let's first talk about what's new! ♡
This was a small patch, just to test out how patching will work going forwards, and so it's a bit eclectic! Going forward, patches will be more focused - and also bring in new content, to get Chapter 0 closer to being complete! However, if you boot up the game, you will notice the following changes:
- There are now more voice lines for Marjory! Stop by the mall to check them out! I've also touched up (but not finalized) her sprite design!
- (Skippable) credits now play at the end of each route, and a rough pop up will appear to let you know you've either completed the Chapter 0 good route for this character, or to come back soon to see the final product!
- If you go to the concert hall, you can see a preview of the new Beta Sprites, seen on Eddie! They blink, and express more! This isn't done yet, but hopefully by the time Chapter 1 roles around, all characters will be remastered and rigged in this style.
- Some typo fixes! Namely in Denver and Norman's routes. Special shout outs to Audio_Drama and Glimblombo for helping me spot those!
- If you go down to the beach a second time, a new scene will play, similarly to how returning to other side quest locations works.
♡ What went wrong...? ♡
Still learning time management! =w= I need to get the remainder of Marjory's lines in still, done by the extremely talented Tabetha McNeal. This other thing is pretty minor, but I named that patch wrong!! Woops! Beginner's mistake, haha, it should say 1.01 =w=
♡ What's next...? ♡
This month will be pretty busy, with Artfight and all (come fight me @ Fairyfly!!) So I think I'll keep the next patch fairly small and quick, as well, and finish Marjory's lines, and draw up a sprite for the cashier, Eve, who speaks during Norman's route, and throw in her lines, done by Nicki C! When I add those, Eve will be added to the credits, and you can see her wiggling around!
After that, I want to tackle something bigger.
Tara
I have Tara's audio ready to go, and so I'd like to cast Connor, Walter, and Giv, and get her route finished up. That would involve working with the new VA's to record their dialogue, writing her bad route, polishing up and rigging their sprites, adding CGs, and finalizing the Gatsby persuasion "mini game." This would be the first new written content to come out in a patch!
Nazir
I also have Jerron Barcat's audio for Nazir waiting to be edited, and so I'd like to spend some time recording the No Name Girl and Bailey's dialogue to release those together! I'd also be redoing and rigging their sprites, finishing up the NNG route CGs, and I'd also like to fine tune the NNG's bad route.
It's still too early to figure out what I'll be beginning on first, but I'll be resuming work come July!
If you have any comments, questions, concerns, or have seen any typos or found any glitches - let me know!
Oh! Today marks one year of development on St. Agatha City. Happy birthday!
- Fairyfly
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St. Agatha City
A city-exploring mystery game with dating sim elements.
Status | In development |
Author | Fairyfly |
Genre | Visual Novel, Interactive Fiction |
Tags | Dating Sim, Mystery, Open World, Otome, Singleplayer, Story Rich |
Languages | English |
Accessibility | Subtitles |
More posts
- This Project is Still Underway68 days ago
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- The Mindy Update is Underway~!Jul 26, 2023
- New Year, New AnnouncementsJan 05, 2023
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- Roger Roger! is Now Available for Download!Nov 14, 2022
- Announcements~ ★Nov 12, 2022
- Patch #4: Sweater WeatherOct 06, 2022
- Patch #3: Third Time's the CharmSep 14, 2022
Comments
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Happy Borthdeh to St. Agatha City!! 🎉🎉
Thank you, Emma! What the FUCK is happening with your icon
They just... ate a churro and met at the middle. This screenshot is actually coincidentally from one of the KISS crossovers I think. I gotta watch those sometime.